HypeServ
Hytale

Hytale Server Troubleshooting Guide

Fix common Hytale server issues like failed authentication, world not loading, version mismatch, lag spikes, and mod crashes.

This page helps you troubleshoot the most common issues people run into when hosting a Hytale Server. It’s written for HypeServ users, but the underlying fixes apply to Hytale servers in general.

Hytale is still in Early-Access, moving quickly and updates are frequent. When something suddenly breaks “for everyone”, it’s often caused by a new game build that requires servers to update.

Quick checklist (do this first)

Some errors might be really easy to catch and fix. We've created the following short checklist that should rule out some of the most easy to fix issues with your Hytale Server.

Before digging into specific errors, please check these 5 things first:

  1. Restart the server
  2. Check the server version vs client version (Your Server version should match you local game version)
  3. Confirm the server is authenticated. You can check this by running:
Console
/auth status
  1. (Does not apply to HypeServ customers) Check your Firewall and make sure the Game-Port is open on UDP and not TCP!
  2. If you installed mods recently: remove the newest mod and retry (mods are a top cause of startup crashes).

Connection and authentication problems

“Failed token authentication” / “Failed to connect” / “Invalid access token”

This usually looks like one of these patterns:

  • You can play offline/singleplayer, but joining your server fails
  • Errors mention token/authentication/access token (403) in the server console
  • Joining works for some people but not others

World not loading, very slow join, desync (Windows)

Symptoms often look like:

  • Your internet is fine
  • Singleplayer loads fine
  • Connecting to a server is very slow, the world doesn’t load, or your friend can see you move but you can’t interact

Hytale uses the QUIC protocol for client-server traffic, and Hypixel notes that some Windows network drivers (Intel/Realtek) can have compatibility issues with QUIC.

Severe ping spikes / rubber-banding / short desync bursts

If gameplay “freezes” for ~10–20 seconds and then recovers, the usual suspects are:

  • Network instability (local connection, Wi-Fi interference, routing)
  • Server CPU stalls (a heavy moment/event that pauses simulation)
  • Over-aggressive view distance / too much loaded area

The community is actively reporting this pattern during early multiplayer use.

What to try (in order):

  1. Test with a wired connection (or a different network).
  2. Reduce your server’s view distance (see our settings guide here)
  3. If the spikes started after adding mods, roll back the last mod change.

Version mismatch after updates

If players suddenly can’t join right after a game update, this is often the reason:

Hytale uses a protocol hash for compatibility. If the client and server protocol hashes don’t match exactly, the connection is rejected. The official manual notes that servers must update immediately after an update (at least for now).

To resolve this issue, simply:

  • Restart the server so it pulls the newest build (Your HypeServ Hytale Server updates automatically for you).
  • If you run custom server files, update them before allowing players to join.
  • Restart your game and launcher to make sure you have the latest version installed.

Server won’t start or keeps crashing

“Server failed to boot” / stuck during startup

If the server never becomes joinable:

  1. Open the Console and look for the first real error.
  2. Temporarily remove all mods (move files out of mods/) and start again. The official manual confirms mods live in mods/.
  3. Confirm you’re not trying to run on an unsupported setup:
    • Dedicated servers require Java 25.
On HypeServ your server will automatically use the latest supported Java version.
If you’re experimenting with early plugins, note that the server has an explicit flag to acknowledge “early plugins are unsupported and may cause stability issues”. That’s a good hint that plugin crashes are expected sometimes.

Performance and resource problems (lag, stutters, high memory)

Lag that gets worse with more exploring or more players

The Hytale server manual gives a very practical rule: view distance is the main driver for RAM usage, and it recommends limiting maximum view distance to 12 chunks (384 blocks) for performance and gameplay.

It also explains what typically drives resource usage:

  • CPU: high player counts, lots of entities (NPCs/mobs)
  • RAM: large loaded area, high view distance, players exploring separately

Fixes that usually work well:

  • Upgrade the amount of RAM or CPU Cores assigned to your server
  • Reduce view distance first (biggest win).
  • Avoid letting many players explore in opposite directions early on (it balloons loaded area).
  • If you use mods, add them slowly and monitor performance after each change.
Check out our RAM and CPU sizing guide for your Hytale Server. This will help you choose the right amount of RAM and CPU Cores for your expected player count and make sure your server runs smoothly. Click here to check it out.

“Hosting with friends” issues (UPnP / join codes)

If you’re not using a dedicated server and instead rely on friend-join hosting, be aware:

Hytale’s friend join system depends on UPnP and direct connections, and Hypixel explicitly says it won’t work on all networks yet (this system is still maturing as Hytale is still in Early-Access).

Best fix: use a dedicated server (like our HypeServ Hytale servers) instead of friend-hosting if your network/UPnP setup is unreliable.

Still stuck?

Our helpful support team is always there for you. You're getting direct help from real humans and we usually pinpoint and resolve your issues quickly.