HypeServ
Hytale

Hytale Server sizing & resource guide

How to pick the right RAM and CPU amounts for your Hytale server.

This guide lets you figure out how much RAM and CPU power your Hytale server will likely need.

Hytale is a fully simulated sandbox RPG. World size, entities, AI, and mods all heavily affect both memory and CPU usage.
HypeServ uses high-frequency Ryzen 9 CPUs and DDR5 RAM for all servers to maximize real-time simulation and single-core performance, which benefits Hytale significantly.

TL;DR - Standard RAM sizes for common scenarios

The following table contains some of the most common Hytale server scenarios if you just want to get a rough idea:

Use caseRAM (est.)CPUsNotes
Small private world, 2–5 players~4–6 GB2–3 CoresLight exploration, limited world size
Friends server, ~10 players~6–8 GB3–4 CoresMore terrain, mobs, and combat
Community or modded server~8–12 GB4–6 CoresContent packs, scripts, databases
Large world or many active players~12–16 GB6–8 CoresHeavy simulation, AI, world generation
Hytale servers consume more resources when players explore far apart, since large parts of the world must be simulated at the same time.

How Hytale uses resources

Hytale runs a continuous server-side simulation of the world: creatures, physics, combat, terrain, scripts, and player actions all happen on the server.

Unlike lobby-based games, most of Hytale’s gameplay logic lives on the server, which makes proper sizing important.

RAM usage patterns

Hytale keeps the world, entities, scripts, and player data in memory.
More terrain, mobs, NPCs, and mods directly increase memory usage.

Workload typeDescriptionTypical RAM behaviour
Small private worldFew players, limited explorationMemory grows slowly with world size
Active explorationPlayers spread out, new terrain loadedRAM increases as chunks and assets stay cached
Mods & contentCustom mobs, items, scripts, systemsEach mod increases baseline memory usage
Large communityMany players, entities, worlds, and automationMemory scales with loaded entities and active simulation

CPU resources

Hytale uses CPU for:

  • AI and mob behaviour
  • Physics and combat
  • World simulation
  • Chunk generation
  • Scripting and mods
  • Networking and databases

Because of this:

  • High single-core speed is crucial for smooth gameplay
  • Extra cores help with background tasks, mod logic, chunk generation, and I/O
If you are running mods, scripts, or many concurrent players, having extra CPU cores greatly reduces lag spikes.

HypeServ’s Ryzen 9 CPUs are tuned for exactly this kind of real-time simulation workload. Giving you the best of both single-core speed and multi-core handling for other server tasks.

The general rule of thumb is: match every ~2–3 GB of RAM with about 1 CPU Core.
(This is what all HypeServ packages follow by default.)

Putting it all together

Here’s a practical sizing reference combining RAM and CPU expectations:

Use caseRAM (est.)CPUsNotes
Small private world, 2–5 players~4–6 GB2–3 CoresLow entity and world load
Friends server, ~10 players~6–8 GB3–4 CoresModerate exploration and combat
Community or modded server~8–12 GB4–6 CoresContent packs, scripts, databases
Large public world~12–16 GB6–8 CoresHeavy AI, mobs, and world simulation
Hytale’s resource usage depends strongly on world size, player spread, entities, and mods. A few players exploring in different directions can use more resources than many players standing together.
If your projected use doesn’t match a preset plan perfectly, use HypeServ’s Custom option to dial in exactly the resources you need.

Common pitfalls & how to avoid them

Allocating too little RAM

Allocating too little CPU


Summary

Jokes on you, this is not actually the summary! We’ve put it at the top so most people get to the important bits immediately.

If you're still unsure

If you have any questions on what the best Hytale server RAM or CPU configuration for you is, don’t hesitate to contact our support team. We’ll be happy to help you find the perfect server setup.