This guide explains how to configure and administrate your Hytale server on HypeServ. You’ll learn where settings are stored, how global and world-specific configuration works, and how to fine-tune gameplay and performance.
Hytale separates configuration into two main areas:
General settings apply to the entire server and affect how players connect and what they see when joining.
These are usually edited through:
config.jsonThese settings control how your server appears to players.
| Setting | Description |
|---|---|
| Server Name | The name players see in the server list and on join |
| Message of the Day | A short text shown when players connect (MOTD) |
| Server Password | Optional password to restrict access |
The MOTD is useful to display things like:
You can edit these values in the server configuration file.
These settings influence how much data the server sends and how far players can see.
| Setting | Description |
|---|---|
| Max View Radius | How far players can see and interact with the world |
| Local Compression | Reduces bandwidth usage and improves connection stability |
Increasing view radius allows players to see farther but significantly increases CPU and RAM usage.
These define what new players experience when joining for the first time.
| Setting | Description |
|---|---|
| Default World | The world new players spawn into |
| Game Mode | How players interact with the world (Adventure, Creative, etc.) |
To change the default world for new players, run this in the console:
world setdefault <worldname>
Players who already joined before will continue spawning in the world they last visited.
Each Hytale world has its own configuration file, allowing different rules for different worlds.
This makes it possible to run for example:
All on the same server.
Open Files in the HypeServ panel and navigate to:
universe/worlds/<world_name>/config.json
Each world has its own config.json file.
Inside each world’s config file you can control core gameplay rules.
| Setting | Description |
|---|---|
| IsPvpEnabled | Enables or disables PvP combat |
| IsFallDamageEnabled | Enables or disables fall damage |
| IsGameTimePaused | Pauses or allows time progression |
| IsSpawningNPC | Enables or disables NPC spawning |
These settings only apply to that specific world.
These options control how the world is generated and stored.
| Setting | Description |
|---|---|
| Seed | Controls terrain generation |
| WorldGen | Defines the world generation type |
| SaveNewChunks | Whether newly generated areas are saved |
| IsUnloadingChunks | Whether unused areas are unloaded from memory |
Changing these values lets you create custom worlds for specific gameplay styles.
Most server settings can also be managed using commands.
If you are an admin or operator, run:
/help
/help command only works as a player currently!This shows all available commands for:
If you are not yet an admin, use the server console or the admin guide to grant yourself permissions.